Humans have often found themselves in situations where they felt that they could have done a job better had they been given more attempts. Hence, the popular statement ‘Practice makes perfect’. Whether one wants to become a master chef or wants to send a rocket to the moon, everyone wants to deliver an error free performance.

The fact that we live in a world where everybody in the society is connected through the internet and public views and opinions can be vital in shaping the image of an organization, the demand for an error-free and consistent performance is increasing.

This is where the need of a simulation arises. A simulation presents a testing environment for a user, designed specifically to increase their accuracy in learning or performing a specific task. Continuous trials in a simulated environment are target to improve a user’s performance in a real-world scenario.

Users can be subjected to completely non-guided simulations for a higher observational study and analyzing the uncertainty for actions taken in specific situations. Or can be given corrective simulations that share a guided path to the learner to perform in a given situation, thus working on improving their performance with a trial and error approach.

Simulations thus are really effective in offering a risk-free environment for the user to explore the outcomes of actions made in a given situation without actually hampering the real-world performance. This becomes especially important when the user is expected to deliver different levels of performance in a dynamic environment. For example, responses at a coffee shop. Apart from increasing performance levels, simulations also help in saving time and money spend in errors made with real assets.

While most simulations are intended to model the real world environment, business scenarios or simulations are easily demonstrated using 2d or 3d animations. Users have been observed to respond with higher attention level when dealing with targeted tasks. Hence, to make the scenario based challenges more engaging, creators use gamified approaches to make users more engaged with game-based incentives.

Creating and applying simulations to test user behavior or performance has two outcomes. The first is that you are able to make the user experience the kind of real-world situations you want them to be prepared for. The second is that if you are not satisfied with the experience that the user underwent or the results of the simulation, you can always analyze the loop holes and re-structure the simulation. Either way, the simulation cycle continues by solving problems or creating new ones.

The first step to learn is ‘to try’. From military to medicine, every industry now is helping its workforce reduce performance errors and increase productivity by exposing them to simulated testing programs. We learn predictable scenarios from your business and build interactive and simulated learning experiences for your learners to test their skills, knowledge and behavior. Simulations give real-time feedback to your learners based on their actions. Thus, re-enforcing the learning.

Simulation programs target:

  • Common business situations/scenarios
  • Employee skills and behavior
  • Learning retention
  • Transforming leadership potential and organizational capabilities